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Hey, my name is Nigel Zabiela. 

 

I am currently working as an Art Director for several AAA games.

I have 20 years of experience designing and creating award winning

digital worlds for games, film and theater


What drives me ?
Curiosity. Discovering new paths to explore in digital content creation. The ability to transform ones own ideas into an amazing reality

and share it with others. No limits! 


Disciplin.

I believe strongly in doing a first class job on the team no matter the type of project or its scope.

I'm a strong team player with a good sense of humour and enjoy

sharing my knowledge with less experience project members.
I strive to find niches and new paths through smart design, sometimes using non-traditional techniques.

but without compromising quality and effectiveness. 

I am fully up to date with current tools and techniques and thrive to lift the visual quality bar in team projects,

both on a professional and social level.

Experience

2021- current

Art Director-Rocksalt Interactive

2020

Ikea Design / AR Project.

 

2019 

Finnish National Opera/AD + graphics for VR Project.

2018

Senior Environment Artist/ VFX Specialist at 41 Shadows
-Live action film tracking and integration into Unity Game engine for environment building,

compositing and vfx for unreleased project.

2009-2017

Senior Environment Artist at IO Interactive.

 "Hitman Season 1 and 2 " "Hitman Absolution" 2013 and "Kane and Lynch 2" 2010


2007-2009

Level artist for Zeiguyz game developers on an Unreal AAA based project.
I also have 12 years of experience in the theater and film branch, typically working on digital

environments and set design.

Tools

Proficient in AAA game development and engine tech. 

Software/tools:

Unreal.

Unity,
3ds Max, Maya, Photoshop,  Zbrush, Adobe After Effects, Substance Suite ,

P4force, Scrum 


Other

Teaching experience.

Sand Sculpting (WSSA World Champion 2000)

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