Hey, my name is Nigel Zabiela.
I am currently working as an Art Director for several AAA games.
I have 20 years of experience designing and creating award winning
digital worlds for games, film and theater
What drives me ?
Curiosity. Discovering new paths to explore in digital content creation. The ability to transform ones own ideas into an amazing reality
and share it with others. No limits!
Disciplin.
I believe strongly in doing a first class job on the team no matter the type of project or its scope.
I'm a strong team player with a good sense of humour and enjoy
sharing my knowledge with less experience project members.
I strive to find niches and new paths through smart design, sometimes using non-traditional techniques.
but without compromising quality and effectiveness.
I am fully up to date with current tools and techniques and thrive to lift the visual quality bar in team projects,
both on a professional and social level.
Experience
2021- current
Art Director-Rocksalt Interactive
2020
Ikea Design / AR Project.
2019
Finnish National Opera/AD + graphics for VR Project.
2018
Senior Environment Artist/ VFX Specialist at 41 Shadows
-Live action film tracking and integration into Unity Game engine for environment building,
compositing and vfx for unreleased project.
2009-2017
Senior Environment Artist at IO Interactive.
"Hitman Season 1 and 2 " "Hitman Absolution" 2013 and "Kane and Lynch 2" 2010
2007-2009
Level artist for Zeiguyz game developers on an Unreal AAA based project.
I also have 12 years of experience in the theater and film branch, typically working on digital
environments and set design.
Tools
Proficient in AAA game development and engine tech.
Software/tools:
Unreal.
Unity,
3ds Max, Maya, Photoshop, Zbrush, Adobe After Effects, Substance Suite ,
P4force, Scrum
Other
Teaching experience.
Sand Sculpting (WSSA World Champion 2000)